Medical Education 4: Technology and Simulation
Session: Medical Education 4: Technology and Simulation
Todd Chang, MD MAcM (he/him/his)
Vice Chair for Education for Department of Pediatrics
Children's Hospital Los Angeles
Los Angeles, California, United States
A 1-player version of the SOMAReality NRP Training software. The participant is using a PICO Neo 03 headset with controllers and adjusting the FiO2 and PIP of the NeoPuff device.
Participants were generally similar between group allocation between 1-player and 2-player. There was a statistically significant difference in age, but this was unlikely to have clinically or educationally significant effect. No key differences in performance during the standardized assessment session was found between groups.
No substantial differences were found between groups in either the initial VR session or the assessment sessions. SSQ measures the sum total of 16 body sensations corresponding to simulator sickness (0-3 each), NOTECHS is a 5-item (0-5 each) score on leadership and teamwork function, and NASA-TLX tests 6 domains (-10 to 10 each) on different perceptions of workload.
A 1-player version of the SOMAReality NRP Training software. The participant is using a PICO Neo 03 headset with controllers and adjusting the FiO2 and PIP of the NeoPuff device.
Participants were generally similar between group allocation between 1-player and 2-player. There was a statistically significant difference in age, but this was unlikely to have clinically or educationally significant effect. No key differences in performance during the standardized assessment session was found between groups.
No substantial differences were found between groups in either the initial VR session or the assessment sessions. SSQ measures the sum total of 16 body sensations corresponding to simulator sickness (0-3 each), NOTECHS is a 5-item (0-5 each) score on leadership and teamwork function, and NASA-TLX tests 6 domains (-10 to 10 each) on different perceptions of workload.